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Forwarded from Pixel Market Community
Models, rarity & price

Each collection now lists all models, their rarity, and current floor prices. Everything you need to know, at a glance.

More major updates are on the way.
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Forwarded from Pixel World Community
Beta Week 3

We send out invites daily through the @pixelworld bot.

Priority access is given to:

– Presale Participants
– $PX Holders & Stakers
– Contributors
– Pixel Market Top Traders
– Pixel Sticker Holders
– Not Games Pixel Items Holders
– Participants of the 2nd Tournament


🍆 We update the game every day.

FEATURES OF THE WEEK

– PX balance
– Inventory V2
– Control customization
– AI for NPCs
– Boosters

Here’s the changelog for the past 7 days:

CONTENT

– NOT a map
– New cosmetic items
– New weapon concepts
– New map concepts
– New map props (cookies, balls, a ruler for your friend)
– Ladder fixes
– Collider fixes
– Death collider fixes
– Localization updates

SETTINGS

– FPS limits
– Key binding customization
– Settings save fixes

MATCH

– Team balancing
– Private match improvements
– Dash and grenade throw fixes
– Explosive weapon fixes (ban-related)
– Fixed grenade damage missing after death
– Weapon switching bug fix
– “Invincibility” fixes
– Respawn fixes

UI

– Shop preloader fixes
– Inventory feature improvements
– Collection parsing and display in Inventory
– CDN resource storage upd

ANTICHEAT (sps, Kotori)

– New anti-cheat protection methods
– Obfuscator improvements
– Respawn time protection
– Report system fixes
– Bot detection fixes

OTHER

– Universal link opening plugin
– Navigation fixes for @pixelmarket
– Google authentication
– CG authorization logic
– Reduced build size


🔫 So, when’s the release? Here’s what we need:

– Invites V2
– UI Match V2
– Teams (clans)
– Weapon upgrades
– New game modes
– Improved mobile controls
– Anti-cheat and bug fixes

We’ll be working on this all next week.

These features don’t block the release, but we’ll do our best to complete them. The release is planned for the near future.

🎲
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PX Gems

Right now we are testing new features based on PX tokens. This post will briefly outline the key details.

PX Gems – your key to exclusive features in @pixelworld and @pixelmarket.

PX Gems are used for unique services and features within the Pixel ecosystem. Some of them:

– Early access to new skin boxes
– Exclusive “PX-only” boxes
– Unique cosmetic content
– Participation in PX League modes and wagers
– Services in @pixelmarket and more

🌟 HOW TO GET PX GEMS?

To receive PX Gems, you must have PX tokens in your TON wallet. Beginner info: ton.org

PX tokens convert to PX Gems at a 1:1 rate.

+ Additional ways to top up your PX Gems balance will be introduced in the future.

😐 PLAY TO BURN

Each time PX Gems are spent, a portion of the tokens is allocated to the Community Fund and burned – supporting project development and creating a deflationary PX economy .

👾 BALANCE-SAFE

PX Gems do not affect core gameplay balance and are not required to enjoy the game.

PX Gems are strictly for use inside the Pixel ecosystem and cannot be withdrawn or transferred outside the game.
💨
As we polish the core gameplay, new PX utilities will continue to roll out.

🏴
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Forwarded from Pixel World Community
Beta Week 4

🦨🦨🦨
+70,000 players.

FEATURES OF THE WEEK

– Build size reduced by 50%
– PX Balance for the Pixel Market
– Ongoing work on major features, content, and gameplay

This week has fewer major updates as the team focuses on big features like the PX economy, the authorization system, clans, and release prep.

Here’s the changelog for the past 7 days:

CONTENT

– Work on new game modes
– Work on the NOT map
– 10 new weapon concepts
– 12 new cosmetic concepts
– 3 new dances
– Special weapons for Leaders
– Updates to existing maps
– Optimization, light baking, and integration of new objects. Decor and tiles for new maps

MATCH

– Faster weapon switching
– Added movement speed attribute per weapon
– Weapon inspect fix (can now be interrupted)
– Fixed multishot and shotgun reload
– Fixed single-shell reload
– Fixed player being pushed outside the map
– Fixed map clipping/see-through issues
– Fixed respawning outside the map
– Fixed invulnerability after respawn
– Fixed Premium display in kill feed
– Fixed crash when switching slots
– Fixed respawn after minimizing the app
– Fixed freeze when entering Pause state
– Fixed “Toxic” weapon sound
– Fixed explosive damage display (on enemy elimination)
– Improved control settings
– Fixed checkbox ping in settings
– Fixed sensitivity settings
– Settings reset adjustments
– Balance changes

UI & UX

– Inventory improvements
– Shop UI fixes
– Fixed box purchases
– Booster availability adjustments
– UI collider fixes
– Box opening screen improvements
– UI improvements for multi-purchases
– Kill feed UI updates (black background)
– Notifications for full rooms
– Localization fixes
– Atlas fixes

ANTICHEAT

– Report system improvements
– Fixed mass damage exploit
– Improved bot detection
– Work on code obfuscation
– Fixed bans triggered by “self-kill”
– Fixed anti-cheat false triggers on dash

OTHER

– FPS improvements for older devices
– Work on Clans and Clan Wars logic
– PX balance updates and purchases using PX gems
– Work on Invites V2
– Promo code system for influencers
– Work on weapon upgrade system
– Work on authorization system
– Work on analytics system
– Work on events/promotions system
– Forced build update and fixed match start after config updates
– 5 new 24/7 testing environments for anti-cheat and bug fixes


🌲 We need a few more features for a full release. Huge thanks to everyone for their patience and help in improving Pixel World.

Probably this month.

🎲
💨
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Pixel World is open on Telegram!

14 MAPS
4 MODES
20 WEAPONS

🐸🐕 COSMETICS
Skins. Backpacks. Masks. Emotes.

💬💬 PRIVATE MATCHES
Squad up. Challenge friends. Create your own battles.

🤼‍♀️ FAST. COMPETITIVE. REPLAYABLE.

Turned out great. Jump in, invite your friends. This is just the beginning.

Play Now

Beta tester rewards, upcoming feature reveals, and the future roadmap – on the horizon.
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Building Real Utility

Culture and hype have their place. Meme tokens are sometimes driven by culture or a strong voice, but often rely on short-term momentum. 🫥 However, we believe a sustainable token must be anchored in a self-sustaining product.

💪💎 Look at the Telegram and TON synergy: a top-tier blockchain integrated so deeply into a platform that it becomes inseparable from the user experience.

💎 This requires a "strategic sacrifice". By moving premium features – which could easily be monetized in fiat – onto the blockchain, a product breathes real life into its token. Utility isn't just a roadmap item. Utility = ecosystem power.

We like this.

💬💬 So, we have the world’s best blockchain (TON), Telegram’s billion-strong audience, and a strong product – not perfect yet, but improving daily, built by a dedicated team (focused on utility, token burns, and buybacks, not selling). Next?

The Pixel Evolution

With the Pixel World Open Beta, we are turning this vision into reality.

Product → Utility → Token

We have introduced PX Gems – a unified in-game currency convertible 1:1 with the PX token.

⚖️ "PX balance" is shared between Pixel World and Pixel Market and has utility in both products – for players, traders, holders, or all at once.

🛍 Access: PX Gems can be acquired via Telegram Stars (at what we believe is a fair rate) or by converting PX tokens (1:1).

💃 Exclusivity: We’ve already launched "Only PX" items. In just two weeks, players converted 160,000 PX into Gems to access these exclusive features. ⅓ already burned – proof.

🔥 Play-to-Burn: Every PX transaction burns PX. Every active player in Pixel World and every trader in Pixel Market makes PX scarcer. Every day. So scaling is what matters most – our priority today.

🎁 Play-to-Earn: Starting next week, PX Gems can be earned in-game simply through activity. To maintain balance and PX circulation in nature.

🐸 Only PX skins: In the coming days, we launch new skins pre-sales. Certain collections (Pepe Gun?) will be available exclusively via PX Gems.

The mountain is ahead.
💨
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Not Pixel Channel
So scaling is what matters most – our priority today.
Yes, the past month has been dedicated to prepping our global release across Google Play, App Store, CrazyGames, Discord, Facebook, Steam, and more. While pw.game is live and px.market is coming soon, Telegram remains our "strategic base".

We are among the pioneers building games in Telegram. In our view, we would love to see Telegram’s own native game catalog and featuring tools for new projects to help users discover games and developers grow. 🤞
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Forwarded from Pixel World Community
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Not Season in Pixel World
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Pick your side - Agents or Aliens.

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2 exclusive bundles already in the store.
Not Factory is the battleground.
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🔳🔳🔳🔳🔳🔳🔳🔳🙂
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🙂🔳🔳🔳🔳🔳🔳🔳🔳
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Phase 4.

probably nothing
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Forwarded from Pixel Market Community
Skin Info Stickers

Weapons

🔫 Ak-69 – Get stickers
🔫 RPG – Get stickers
🔫 Lil Prick – Get stickers
🔪 Chefs Knife – Get stickers

Masks
🐕 Dogs Masks – Get stickers
🐔 Chiken Mask – Get stickers

Big 🦾 to @theprobnobody for designing stickers.
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💎
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Also thinking about a slogan.
PX2M looks good.
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Forwarded from Pixel Market Community
🎁💎 MTONGA waking up. Market heating up.

Pixel Market getting spicy.

Top 5 biggest skin trades this week:

🔫 Lil Prick #470 - 85 TON
💥 RPG #1359 - 70 TON
💥 RPG #789 - 57.375 TON
🐕 DOGS #1214 - 35 TON
🔫 AK-69 #358 - 35 TON

Starting today, we’ll be sharing weekly market insights. Start your morning with a coffee and a quick check of weekly sales — see who made solid TON profits this week.
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Forwarded from Pixel World Community
Skin Presale #3
Weapon & accessory skins for
Pixel World.

Three collections. Limited supply.

🔫 Loud Bastard
💨 Supply 6 000
💨 Models

🗿 Pixel Head – PX Gems only
💨 Supply 5 000
💨 Models

🍆 Eggplant
💨 Supply 4 000
💨 Models

Starts 12 May, 10:00 UTC
@pixelmarket & @pixelworld

New in this presale: join via Pixel Market or directly in Pixel World – for better load distribution and convenience. One skin will be PX Gems only – top up your PX Balance in advance.
💨
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In addition to the post on Pixel Market (What’s important to know about skin presales).


Hey holders, let's check past presales


Our last two presales sold out in minutes, and the skins are outperforming everything we expected.

🤷‍♂️ Why?

It's not random. Skins economy have been a thing for over a decade. CS, Fortnite, Dota, PUBG, and others. People built entire careers around trading skins.

We just brought that into Telegram & TON. And we're early, together.

🍆 Skins

Many skins are now worth +N% more than initial price of every lootbox. These are real prices on the market rn.

💨 Chicken Mask – initial 5.8 TON
🐓 Golden: 168.7 TON (+2,799%)
🐓 Aurora: 9 TON (+55%)

💨 Chef's Knife – initial 5.7 TON
🔪 Golden: 290.8 TON (+4,966%)
🔪 9th Angel: 55 TON (+858%)
🔪 Spectrum: 19 TON (+231%)

💨 DOGS Mask – initial 4.4 TON
🐕 Golden: 299.8 TON (+6,714%)
🐕 Resistance : 69 TON (+1,468%)
🐕 Black Dog: 56 TON (+1,173%)


Yeah +6,714%. A good boy knows his worth.

🌈 Boxes

What if you didn't open the box? Chill, you're still in the game. Most boxes have solid market value rn.

🔫 AK-69: 2.5 ➜ 3.7 TON (+45%)
🐕 DOGS Mask: 4.1 ➜ 5.5 TON (+33%)
🔪 Chef's Knife: 5.7 ➜ 6.7 TON (+17%)
🐓 Chicken Mask: 5.8 ➜ 6.5 TON (+12%)


You did nothing, just held it, and grabbed some TON.

Btw, there's a good entry for buyers (Lil Prick & RPG). They say someone from the Pixel team has already started hunting them. 💃

⭐️ Bonus for Stars buyers

TON pumped against USDT (MTONGA-effect). Stars-paid boxes are now ~2x in dollars before you even open them.

e.g. DOGS Mask: paid 384 stars (~$6.4). Floor today: 5.5 TON (~$12.65). That's a free 2x just for holding.

Next drop on May 12, 10:00 UTC

💨
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💬💬

Oh, and after launching on other platforms (Google Play, App Store, Discord, CrazyGames, Steam), we want to let players from those platforms buy skins listed on Pixel Market directly inside the game using native payments.

Just imagine – any Google Play player will be able to buy a skin without knowing anything about TON.
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1 hour...

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