Not Games
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The next-gen gaming experience

Peer-to-peer economy, rating & competitions, no pay to win: @notgames_bot
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The next-gen gaming experience.

Not just games.
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Forwarded from Viedaลญ Moc
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Play-4-Fun โ†’ Tap-2-Earn โ†’ Pay-2-Earn โ†’ Play-4-Fun

๐Ÿšธ Attention, tik-tok'ers โ€” long-read

Can games on Telegram be purely about fun and great design, or are they doomed to be just another drop-hunting grind? ๐Ÿค‘

๐Ÿ—ฃ History

Over the years, there have been several attempts to bring high-quality gaming experiences to Telegram. At least, that was the intention.

On October 3, 2016โ€”long before countless projects began flooding Telegram with tap-based "games" designed to extract money from usersโ€”Telegram introduced Gaming Platform 1.0:
We know you love Telegram because itโ€™s lean and efficient. This is why the new Gaming Platform requires 0 bytes of disk space and wonโ€™t add a single byte to the size of our apps. The only thing we're adding today is countless more fun moments in your chats.

No mention of drops, farming, or earning. Just pure fun. That was the original idea โ€” until money came into play (pun intended). P.S. Check how similar this concept is to todayโ€™s Mini Apps.

For a long time, only a few developers took advantage of this platform. Among the most notable was @gamee, which Telegram even highlighted in their release notes.

๐Ÿฅณ The hype and recession

Then came Mini Apps. Then the ๐Ÿ’Ž Notcoin hype. Then an avalanche of copycats, exploitative projects, and outright scams. What followed? Market saturation and degradation.

Yeah, it's obvious โ€” the global situation isnโ€™t great. But for those closely watching TONโ€™s development and price action, itโ€™s no surprise that it's underperforming compared to other blockchains ๐Ÿ“‰

The Aftermath? Hate, frustration, and disappointment ๐Ÿคจ
When you jump into something purely for the hype, expect that 90% of those who got in before you are looking to take advantage of you.

๐Ÿ˜• Conclusion

Do we have any hope that games will become games again?

Visually, TinyVerse has been around for a while, but it hasnโ€™t really evolved โ€” aside from some flashy renders and mock-ups reposted by major founders and influencers.

Meanwhile, new games from Major are borderline unplayable ๐Ÿฅด. They wouldnโ€™t even get a passing grade on a high school project.

But thereโ€™s hope. Games like ๐Ÿฑ Catizen and the newly released ๐Ÿ’ฃ Void (try it out) suggest that the tide may be turning.

Because letโ€™s be real:
โ€” No one wants to grind for months in yet another P2E "game" ๐Ÿคช
โ€” No one wants the stress and disappointment that comes with it ๐Ÿ˜ก

Itโ€™s time to just have fun. Play smart. Play for enjoyment. After all, theyโ€™re just games.

๐Ÿ‘พ

#games #p2e #t2e #p4f #notagame
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what's ur thing about games?
Anonymous Poll
47%
good vibes
17%
competition
23%
winning
12%
visuals
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Not Games
what's ur thing about games?
spoiler: we got it all
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Forwarded from VOID Community
14 days since launch

550K players
8M slimes
12M deaths

longest life? โ‰ˆ3 hours
biggest player? 4898 kg

thanks for being part of it
couldnโ€™t have done this without you

๐Ÿด
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cutest version of your favorite games

x.com/playnotgames/status/1905214265130103207
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they had launchers

we had Telegram with +1B users

guess who won
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Forwarded from VOID Community
inventory. reimagined ๐ŸŒš

now:
unlimited jpgs

soon:
skins converted to tradable assets, youโ€™d get only during a time of a season

get drops for playing void
win more to get more
limited supply
rarity

btw jpgs are still available

enter the void
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Forwarded from /underworld
Economy of Gaming: Not Games

skins were just fun. then they got tradable. then they became income. now theyโ€™re smth more.

this piece explores how gaming became an economy โ€” and why @thenotgames is building its next layer.

more in the article: tonundrwrld.substack.com/p/economy-of-gaming

on X: x.com/tonundrwrld/status/1909214943645180258
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๐Ÿด
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