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The next-gen gaming experience.
Not just games.
Not just games.
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Forwarded from Viedaลญ Moc
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๐ธ Attention, tik-tok'ers โ long-read
Can games on Telegram be purely about fun and great design, or are they doomed to be just another drop-hunting grind?
Over the years, there have been several attempts to bring high-quality gaming experiences to Telegram. At least, that was the intention.
On October 3, 2016โlong before countless projects began flooding Telegram with tap-based "games" designed to extract money from usersโTelegram introduced Gaming Platform 1.0:
We know you love Telegram because itโs lean and efficient. This is why the new Gaming Platform requires 0 bytes of disk space and wonโt add a single byte to the size of our apps. The only thing we're adding today is countless more fun moments in your chats.
No mention of drops, farming, or earning. Just pure fun. That was the original idea โ until money came into play (pun intended). P.S. Check how similar this concept is to todayโs Mini Apps.
For a long time, only a few developers took advantage of this platform. Among the most notable was @gamee, which Telegram even highlighted in their release notes.
Then came Mini Apps. Then the
Yeah, it's obvious โ the global situation isnโt great. But for those closely watching TONโs development and price action, itโs no surprise that it's underperforming compared to other blockchains
The Aftermath? Hate, frustration, and disappointment
When you jump into something purely for the hype, expect that 90% of those who got in before you are looking to take advantage of you.
Do we have any hope that games will become games again?
Visually, TinyVerse has been around for a while, but it hasnโt really evolved
Meanwhile, new games from Major are borderline unplayable
But thereโs hope. Games like
Because letโs be real:
โ No one wants to grind for months in yet another P2E "game"
โ No one wants the stress and disappointment that comes with it
Itโs time to just have fun. Play smart. Play for enjoyment. After all, theyโre just games.
#games #p2e #t2e #p4f #notagame
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Viedaลญ Moc
Play-4-Fun โ Tap-2-Earn โ Pay-2-Earn โ Play-4-Fun ๐ธ Attention, tik-tok'ers โ long-read Can games on Telegram be purely about fun and great design, or are they doomed to be just another drop-hunting grind? ๐ค ๐ฃ History Over the years, there have been severalโฆ
Nice longread about Telegram Gaming, worth checking
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Forwarded from VOID Community
14 days since launch
550K players
8M slimes
12M deaths
longest life? โ3 hours
biggest player? 4898 kg
thanks for being part of it
couldnโt have done this without you
๐ด
550K players
8M slimes
12M deaths
longest life? โ3 hours
biggest player? 4898 kg
thanks for being part of it
couldnโt have done this without you
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they had launchers
we had Telegram with +1B users
guess who won
we had Telegram with +1B users
guess who won
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Forwarded from VOID Community
inventory. reimagined ๐
now:
unlimited jpgs
soon:
skins converted to tradable assets, youโd get only during a time of a season
get drops for playing void
win more to get more
limited supply
rarity
btw jpgs are still available
enter the void
now:
unlimited jpgs
soon:
skins converted to tradable assets, youโd get only during a time of a season
get drops for playing void
win more to get more
limited supply
rarity
enter the void
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Forwarded from /underworld
Economy of Gaming: Not Games
skins were just fun. then they got tradable. then they became income. now theyโre smth more.
this piece explores how gaming became an economy โ and why @thenotgames is building its next layer.
more in the article: tonundrwrld.substack.com/p/economy-of-gaming
skins were just fun. then they got tradable. then they became income. now theyโre smth more.
this piece explores how gaming became an economy โ and why @thenotgames is building its next layer.
more in the article: tonundrwrld.substack.com/p/economy-of-gaming
on X: x.com/tonundrwrld/status/1909214943645180258
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